Electronic table games
Compiled text through Nov 15, 2021
Register checked through Jul 29, 2026
Later Register activity found — review the notice before relying on the compiled text.
Dates and status
- Compiling agency
- Executive Department
- Text status
- Westlaw Inline Boundary Correction
- Compiled text through
- Nov 15, 2021
- Register checked through
- July 29, 2026/Vol. XLVIII, Issue 30 (2026-07-29)
- Activity status
- Later Register activity found — review the notice before relying on the compiled text.
- Latest notice
- TAF-46-21-00009-P · Proposed rule · Nov 17, 2021
- Source snapshot
- Jun 6, 2026
All electronic table games (ETGs) shall meet the requirements set forth in sections 5319.12, 5319.13, 5319.14 and 5319.35 of this Part.
Each component of an ETG system shall function as indicated by the communication protocol implemented. All protocols shall use communication techniques that have proper error detection and/or recovery mechanisms that are designed to prevent unauthorized access or tampering, employing data encryption standards or equivalent encryption with secure seeds or algorithms. Any alternative measures shall require approval of the commission in writing.
The server or system component or components shall reside in a secure area where access is limited to authorized staff as set forth in the gaming facility licensee’s approved system of internal controls. Access to the logic components of the game shall be logged on the system or on a computer or other logging device that resides outside the secure area and is not accessible to the employee or employees gaining access to the secure area.
Each RNG shall meet the requirements set forth in section 5319.35 of this Part and the following requirements:
Critical memory storage may be maintained by the player terminal or the system, where applicable.
Player interface terminals may either be a display mechanism where the system performs all operations of the game (also known as thin client) or a mechanism that contains its own logic function in conjunction with the ETG (also known as thick client). Such player interface terminals shall meet the hardware and software requirements set forth in this Part.
A gaming facility shall report any requirements that cannot be met as a result of manual intervention from a live dealer to the commission prior to submission for required testing as set forth in Part 5318 of this Title.