Dates and status
- Compiling agency
- Executive Department
- Text status
- Source receipt
- Compiled text through
- Nov 15, 2021
- Register checked through
- July 29, 2026/Vol. XLVIII, Issue 30 (2026-07-29)
- Activity status
- Later Register activity found — review the notice before relying on the compiled text.
- Latest notice
- TAF-46-21-00009-P · Proposed rule · Nov 17, 2021
- Source snapshot
- Jun 6, 2026
(a)Each possible permutation or combination of game elements that produces a winning or losing game outcome shall be available for random selection at the initiation of each play, unless otherwise denoted by the game.
(b)After selection of the game outcome, a gaming device shall not make a variable secondary decision that affects the result shown to the player. For instance, if the random number generator chooses an outcome that the game will be a loser, the game shall not substitute a particular type of loser to show to the player, thus eliminating the possibility of simulating a near-miss scenario where the odds of the top award symbol landing on the pay line are limited, but appear frequently above or below the pay line.
(c)A gaming device shall use appropriate protocols to protect the random number generator and random selection process from influence by associated equipment that may be communicating with such gaming device.